
Senior year thesis.
San Jose State University, 2020
The Product
Two: Dating is a dating service and wearable that focuses on a user-centered, solution-based approach to modern dating.
Highlights
Service design, empathic research, brand development, and UX/UI.



Problem statement
Modern dating sucks.
Despite being fast and convenient, dating apps have prioritized quantity (connecting to lots of people quickly) over quality (creating new, meaningful connections).
Phase 01: Research—Understanding current pain points in online-dating
The image above summarizes the pain points and goals I found from the research I conducted.
My main takeaway was to design a method that quickly brought users together to meet in person.
Phase 02: Sketches and mock-ups